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| Uses of Enemy in <Unnamed> |
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| Subclasses of Enemy in <Unnamed> | |
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class |
Bear
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class |
Bunny
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class |
Gator
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| Fields in <Unnamed> declared as Enemy | |
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private Enemy[] |
GamePanel.enemy
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| Methods in <Unnamed> that return Enemy | |
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Enemy |
GunFire.checkIfEnemyHit(Enemy[] e)
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| Methods in <Unnamed> with parameters of type Enemy | |
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Enemy |
GunFire.checkIfEnemyHit(Enemy[] e)
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